TY  - BOOK
ED  - Sörensen, Estrid
AB  - The same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
DO  - https://doi.org/10.14361/9783839439340
KW  - Social Science
KW  - Children's Studies
L1  - https://library.oapen.org/bitstream/id/b20d9652-8808-4488-8b02-4c9221311fda/external_content.pdf
LA  - English
LK  - https://library.oapen.org/handle/20.500.12657/43868
PB  - transcript Verlag
PP  - Bielefeld
PY  - 2018
SN  - 9783839439340
TI  - Cultures of Computer Game Concerns : The Child Across Families, Law, Science and Industry (Edition 1)
ER  - 
