TY  - BOOK
AU  - Domsch, Sebastian
AB  - Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
DO  - 10.1515/9783110272451
ID  - OAPEN ID: 1005468
ID  - OAPEN ID: OCN: 979584441
KW  - Narration
KW  - Narrative
KW  - Video Games
KW  - Computer Games
L1  - https://library.oapen.org/bitstream/id/287fc971-b34d-49ed-916f-3810d2e4bbfb/1005468.pdf
LA  - English
LK  - http://library.oapen.org/handle/20.500.12657/24643
PB  - De Gruyter
PY  - 2013
SN  - 9783110272161
TI  - Storyplaying: Agency and Narrative in Video Gamesnull
ER  - 
