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        Players Unleashed ! Modding The Sims and the Culture of Gaming

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        Author(s)
        Sihvonen, Tanja
        Language
        English
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        Abstract
        The author of this hugely informative study explores the question of what happens when players practise and negotiate computer code, various ideologies, and the game itself by modding (modifying a game) in the context of The Sims, the bestselling computer game of all time.<BR>Sihvonen examines the technical and material specificities of The Sims mods, as well as their cultural context. Viewed as a manifestation of participatory culture, modding makes PC games ultimately malleable: players reconfigure the game by creating new content, altering the code and changing the behaviours of the game engine. Using a semiotic framework, Sihvonen suggests a signification process that includes representation, interpretation, investigation and experimentation with the game system and rules. <BR>From its historical roots in the shoot’em up games, the author bares the fascinating evolution and dynamics of modding, where gender stereotypes, the thrills of hacking and living the Sims’ American Dream intersect with the aesthetic and operational dimensions of modding.
         
        <i>Players Unleashed!</i> onderzoekt wat er gebeurt wanneer computercode, ideologieën, spelen en modden samenkomen in het bestverkochte computerspel aller tijden, The Sims. Tanja Sihvonen gaat in op de technische en materiële kenmerken van de Sim mods – die zij beschouwt als uitingen van de participatiecultuur – en laat zien in welke culturele context ze ontstaan. Dit boek richt zich op uiteenlopende speleractiviteiten, tot en met het creëren van content en het veranderen van de broncode. <i>Players Unleashed!</i> vergroot het begrip van het modden en maakt duidelijk dat deze activiteiten niet los gezien kunnen worden van de context waarin de <i>gamers</i> opereren.
         
        URI
        http://library.oapen.org/handle/20.500.12657/34685
        Keywords
        game studies; digital culture; gaming; modding; sims; digitale cultuur; media studies; Gameplay; Mod (video gaming); Player character; The Sims
        DOI
        10.5117/9789089642011
        ISBN
        9789089642011
        OCN
        742047745
        Publisher
        Amsterdam University Press
        Publisher website
        https://www.aup.nl/
        Publication date and place
        2011
        Series
        MediaMatters, 5
        Pages
        224
        Public remark
        Relevant Wikipedia pages: Gameplay - https://en.wikipedia.org/wiki/Gameplay; Mod (video gaming) - https://en.wikipedia.org/wiki/Mod_(video_gaming); Player character - https://en.wikipedia.org/wiki/Player_character; The Sims - https://en.wikipedia.org/wiki/The_Sims
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        All rights reserved
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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