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dc.contributor.editorSchmitz, Norbert M.
dc.contributor.editorGrabbe, Lars C.
dc.contributor.editorRupert-Kruse, Patrick
dc.date.accessioned2026-01-06T09:23:45Z
dc.date.available2026-01-06T09:23:45Z
dc.date.issued2025
dc.identifierONIX_20260106T101655_9783755210177_5
dc.identifier.issn2698-315X
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/109566
dc.description.abstractIn an age where technologies and algorithms increasingly blur the boundaries between the real and the digital, and artificial intelligence shapes our audiovisual culture, it becomes essential to examine the nature and impact of algorithmic imagery. This volume brings together interdisciplinary contributions from media studies, visual culture, art and design theory, and philosophy to explore how algorithmic processes generate, organize, and circulate digital images. The essays combine foundational media-philosophical perspectives with case studies from XR, social media, and curatorial practices, as well as ethical and legal reflections. The result is a reference and debate-oriented volume that sharpens key concepts, provides orientation, and offers fresh impulses for research, teaching, and creative practice.
dc.languageEnglish
dc.relation.ispartofseriesBewegtbilder
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT1 Media studies: internet, digital media and society
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies::JBCT2 Media studies: TV and society
dc.subject.classificationthema EDItEUR::A The Arts::AF The Arts: art forms::AFK Non-graphic and electronic art forms::AFKV Digital, video and new media arts
dc.subject.otherdigital images
dc.subject.othermedia technologies
dc.subject.otherimage science
dc.subject.otherdigitization
dc.subject.othermedia impact
dc.subject.othermedia theory
dc.subject.othermedia culture
dc.subject.othersocial media
dc.subject.otherartificial intelligence
dc.subject.otherAI
dc.subject.otheralgorithmic imagery
dc.subject.otherVilém Flusser
dc.subject.otherVera Molnar
dc.subject.otherAI-generated images
dc.subject.otherGünther Anders
dc.subject.otherJean Baudrillard
dc.subject.otherartistic research
dc.subject.othertechnólogos
dc.subject.otherpersonas
dc.subject.otherAI models
dc.subject.otherAI influencers
dc.subject.otherAI avatars
dc.subject.otherhyperphysicality
dc.subject.otherLalaland.ai
dc.subject.otherAitana Lopez
dc.titleSimulakra, Persona, Artefakt
dc.title.alternativeInterdisziplinäre Perspektiven auf algorithmische Bildlichkeit
dc.typebook
oapen.identifier.doi10.14631/978-3-7552-1017-7
oapen.relation.isPublishedBy1693c2dd-7cd7-4dac-b4bb-0dec0525ad05
oapen.relation.isbn9783755210177
oapen.relation.isbn9783963174377
oapen.series.number11
oapen.pages262
oapen.place.publicationMarburg
oapen.remark.publicFunding program: KOALA (Konsortiale Open-Access-Lösungen aufbauen)


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