Respawn
Gamers, Hackers, and Technogenic Life
dc.contributor.author | Milburn, Colin | |
dc.date.accessioned | 2020-03-27 11:47:59 | |
dc.date.accessioned | 2020-04-01T06:48:05Z | |
dc.date.available | 2020-04-01T06:48:05Z | |
dc.date.issued | 2018 | |
dc.identifier | 1007898 | |
dc.identifier.uri | http://library.oapen.org/handle/20.500.12657/22280 | |
dc.description.abstract | In Respawn Colin Milburn examines the connections between video games, hacking, and science fiction that galvanize technological activism and technological communities. Discussing a wide range of games, from Portal and Final Fantasy VII to Super Mario Sunshine and Shadow of the Colossus, Milburn illustrates how they impact the lives of gamers and non-gamers alike. They also serve as resources for critique, resistance, and insurgency, offering a space for players and hacktivist groups such as Anonymous to challenge obstinate systems and experiment with alternative futures. Providing an essential walkthrough guide to our digital culture and its high-tech controversies, Milburn shows how games and playable media spawn new modes of engagement in a computerized world. | |
dc.language | English | |
dc.subject.classification | thema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studies | en_US |
dc.subject.other | video games | |
dc.subject.other | hacking | |
dc.subject.other | science fiction | |
dc.title | Respawn | |
dc.title.alternative | Gamers, Hackers, and Technogenic Life | |
dc.type | book | |
oapen.identifier.doi | 10.1215/9781478090366 | |
oapen.relation.isPublishedBy | f0d6aaef-4159-4e01-b1ea-a7145b2ab14b | |
oapen.relation.isbn | 9781478002789; 9781478002925; 9781478001348 | |
oapen.collection | Toward an Open Monograph Ecosystem (TOME) | |
oapen.pages | 312 | |
oapen.place.publication | Durham | |
oapen.notes | 2020-03-27 11:44:16, Funder name: University of California, Davis/ Funder project name: Toward an Open Monograph Ecosystem TOME |