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dc.contributor.authorRossignol, Jim
dc.date.accessioned2019-11-09 03:00:32
dc.date.accessioned2020-04-01T09:35:42Z
dc.date.available2020-04-01T09:35:42Z
dc.date.issued2010
dc.identifier1006129
dc.identifierOCN: 1135845087en_US
dc.identifier.urihttp://library.oapen.org/handle/20.500.12657/24004
dc.description.abstractA look at what it's like to play video games, their cultures in three different international cities, and their significance in everyday life
dc.languageEnglish
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UD Digital Lifestyle and online world: consumer and user guides::UDX Computer games / online games: strategy guidesen_US
dc.subject.classificationthema EDItEUR::W Lifestyle, Hobbies and Leisure::WT Travel and holidayen_US
dc.subject.otherMedia
dc.titleThis Gaming Life: Travels in Three Cities
dc.typebook
oapen.identifier.doi10.3998/dcbooks.5682627.0001.001
oapen.relation.isPublishedBye07ce9b5-7a46-4096-8f0c-bc1920e3d889
oapen.relation.isbn9780472116355;9780472033973
oapen.pages225
oapen.place.publicationAnn Arbor
oapen.identifier.ocn1135845087
peerreview.anonymityDouble-anonymised
peerreview.idd98bf225-990a-4ac4-acf4-fd7bf0dfb00c
peerreview.open.reviewNo
peerreview.publish.responsibilityScientific or Editorial Board
peerreview.review.decisionYes
peerreview.review.stagePre-publication
peerreview.review.typeFull text
peerreview.reviewer.typeExternal peer reviewer
peerreview.titleExternal Review of Whole Manuscript
oapen.review.commentsThe proposal was selected by the acquisitions editor who invited a full manuscript. The full manuscript was reviewed by two external readers using a double-blind process. Based on the acquisitions editor recommendation, the external reviews, and their own analysis, the Executive Committee (Editorial Board) of U-M Press approved the project for publication.


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