Storyplaying: Agency and Narrative in Video Games
Author(s)
Domsch, Sebastian
Collection
European Research Council (ERC)Language
EnglishAbstract
Incontestably, Future Narratives are most conspicuous in video games: they combine narrative with the major element of all games: agency. The persons who perceive these narratives are not simply readers or spectators but active agents with a range of choices at their disposal that will influence the very narrative they are experiencing: they are players. The narratives thus created are realizations of the multiple possibilities contained in the present of any given gameplay situation. Surveying the latest trends in the field, the volume discusses the complex relationship of narrative and gameplay.
Keywords
Narration; Narrative; Video Games; Computer GamesDOI
10.1515/9783110272451ISBN
9783110272161OCN
979584441Publisher
De GruyterPublisher website
https://www.degruyter.com/Publication date and place
2013Grantor
Classification
Literary studies: general