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dc.contributor.authorSchenk, Sabine
dc.date.accessioned2019-10-02 23:55
dc.date.accessioned2020-01-07 16:47:06
dc.date.accessioned2020-04-01T10:04:18Z
dc.date.available2020-04-01T10:04:18Z
dc.date.issued2013
dc.identifier1005465
dc.identifierOCN: 862930573en_US
dc.identifier.urihttp://library.oapen.org/handle/20.500.12657/24646
dc.description.abstractRunning and Clicking examines how Future Narratives push against the confines of their medium: Studying Future Narratives in movies, interactive films, and other electronic media that allow for nodes, this volume demonstrates how the dividing line between film and game is progressively dissolved. Focused on traditional mass media, transitional media, and new media, it also touches on transmedial storytelling and virtual reality, discussions of the political power of the imaginary and of the possible fate of Future Narratives in the post-human hegemony of the simulated real.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::A The Arts::AT Performing arts::ATF Films, cinemaen_US
dc.subject.classificationthema EDItEUR::D Biography, Literature and Literary studies::DS Literature: history and criticism::DSB Literary studies: generalen_US
dc.subject.otherGame
dc.subject.otherPlay
dc.subject.otherText
dc.subject.otherNarrative
dc.titleRunning and Clicking: Future Narratives in Film
dc.typebook
oapen.identifier.doi10.1515/9783110272437
oapen.relation.isPublishedBy2b386f62-fc18-4108-bcf1-ade3ed4cf2f3
oapen.relation.isFundedBy7292b17b-f01a-4016-94d3-d7fb5ef9fb79
oapen.relation.isbn9783110272154
oapen.collectionEuropean Research Council (ERC)
oapen.pages241
oapen.grant.number229135
oapen.grant.acronymNAFU


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