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dc.contributor.editorUskali, Turo
dc.contributor.editorGynnild, Astrid
dc.contributor.editorJones, Sarah
dc.contributor.editorSirkkunen, Esa
dc.date.accessioned2021-01-06T09:04:06Z
dc.date.available2021-01-06T09:04:06Z
dc.date.issued2021
dc.identifier.isbn9781138337640en_US
dc.identifier.isbn9781138337664en_US
dc.identifier.isbn9780367713294en_US
dc.identifier.isbn9780429437748en_US
dc.identifier.isbn9780367713300en_US
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/45971
dc.description.abstract"This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. "en_US
dc.languageEnglishen_US
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JB Society and culture: general::JBC Cultural and media studies::JBCT Media studiesen_US
dc.subject.otherAugmented Reality;Cardboard compatible VR sets;Euronews;ethics;Immersive journalism;immersive technologies;innovation pedagogy;Mixed Reality;Oculus Rift;Video storytelling;Virtual Reality;360 degree videosen_US
dc.titleImmersive Journalism as Storytellingen_US
dc.title.alternativeEthics, Production, and Designen_US
dc.typebook
oapen.identifier.doi10.4324/9780429437748en_US
oapen.relation.isPublishedBy7b3c7b10-5b1e-40b3-860e-c6dd5197f0bben_US
oapen.imprintRoutledgeen_US
oapen.pages212en_US
peerreview.anonymitySingle-anonymised
peerreview.idbc80075c-96cc-4740-a9f3-a234bc2598f1
peerreview.open.reviewNo
peerreview.publish.responsibilityPublisher
peerreview.review.stagePre-publication
peerreview.review.typeProposal
peerreview.reviewer.typeInternal editor
peerreview.reviewer.typeExternal peer reviewer
peerreview.titleProposal review
oapen.review.commentsTaylor & Francis open access titles are reviewed as a minimum at proposal stage by at least two external peer reviewers and an internal editor (additional reviews may be sought and additional content reviewed as required).
oapen.review.commentsTaylor & Francis open access titles are reviewed as a minimum at proposal stage by at least two external peer reviewers and an internal editor (additional reviews may be sought and additional content reviewed as required).


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