Gamification for Innovators and Entrepreneurs
Using Games to Drive Innovation and Facilitate Learning
dc.contributor.author | Bessant, John | |
dc.contributor.author | Breuer, Henning | |
dc.contributor.author | Gudiksen, Sune | |
dc.date.accessioned | 2022-11-21T16:36:34Z | |
dc.date.available | 2022-11-21T16:36:34Z | |
dc.date.issued | 2022 | |
dc.identifier | ONIX_20221121_9783110725582_148 | |
dc.identifier.uri | https://library.oapen.org/handle/20.500.12657/59620 | |
dc.description.abstract | This book provides a research-based overview of the use of games to facilitate learning in innovation/entrepreneurship and draws on work in several European institutions and well-known companies. Also, it provides a review of experiences in using games, a typology and a model for introducing games into course design. Examples include games specifically designed and developed within the project plus signpost links to an online library of games. | |
dc.language | English | |
dc.subject.classification | thema EDItEUR::K Economics, Finance, Business and Management::KJ Business and Management::KJH Entrepreneurship / Start-ups | en_US |
dc.subject.other | Gamification | |
dc.subject.other | Games in teaching and learning Innovation | |
dc.subject.other | Entrepreneurship | |
dc.subject.other | Innovation | |
dc.subject.other | management | |
dc.title | Gamification for Innovators and Entrepreneurs | |
dc.title.alternative | Using Games to Drive Innovation and Facilitate Learning | |
dc.type | book | |
oapen.identifier.doi | 10.1515/9783110725582 | |
oapen.relation.isPublishedBy | 2b386f62-fc18-4108-bcf1-ade3ed4cf2f3 | |
oapen.relation.isFundedBy | 3983007a-5726-4f1e-b9df-3fbc771f2916 | |
oapen.relation.isbn | 9783110725582 | |
oapen.relation.isbn | 9783110725544 | |
oapen.relation.isbn | 9783110725667 | |
oapen.imprint | De Gruyter | |
oapen.pages | 219 | |
oapen.place.publication | Berlin/Boston | |
oapen.grant.number | 600947-EPP-1-2018-1-DE-EPPKA2-KA | |
oapen.grant.number | 621672-EPP-1-2020-1-DE-EPPKA2-K | |
oapen.grant.acronym | GAMIFY | |
oapen.grant.acronym | IMPACT |