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dc.contributor.editorFriedmann, Joachim
dc.date.accessioned2023-11-16T10:52:38Z
dc.date.available2023-11-16T10:52:38Z
dc.date.issued2023
dc.identifierONIX_20231116_9783839464861_10
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/85172
dc.description.abstractAs the dominant narrative forms in the age of media convergence, films and games call for a transmedial perspective in narratology. Games allow a participatory reception of the story, bringing the transgression of the ontological boundary between the narrated world and the world of the recipient into focus. These diverse transgressions - medial and ontological - are the subject of this transdisciplinary compendium, which covers the subject in an interdisciplinary way from various perspectives: game studies and media studies, but also sociology and psychology, to take into account the great influence of storytelling on social discourses and human behavior.
dc.languageEnglish
dc.relation.ispartofseriesBild und Bit. Studien zur digitalen Medienkultur
dc.subject.otherTransmedia
dc.subject.otherStorytelling
dc.subject.otherGames
dc.subject.otherSocial Impact
dc.subject.otherMedia
dc.subject.otherPopular Culture
dc.subject.otherComputer Games
dc.subject.otherMedia Aesthetics
dc.subject.otherMedia Theory
dc.subject.otherMedia Studies
dc.titleNarratives Crossing Boundaries
dc.title.alternativeStorytelling in a Transmedial and Transdisciplinary Context
dc.typebook
oapen.identifier.doi10.14361/9783839464861
oapen.relation.isPublishedByb30a6210-768f-42e6-bb84-0e6306590b5c
oapen.relation.isFundedBy58d6f582-9430-4993-83af-3bfa17e5c932
oapen.relation.isbn9783839464861
oapen.relation.isbn9783837664867
oapen.series.number17
oapen.pages368
oapen.place.publicationBielefeld
oapen.grant.number[...]


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