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dc.contributor.authorMirja Kälviäinen, Mirja
dc.contributor.authorKumpulainen, Kati
dc.contributor.authorPalokangas, Anna
dc.contributor.authorEloranta, Enna
dc.date.accessioned2023-12-06T14:10:28Z
dc.date.available2023-12-06T14:10:28Z
dc.date.issued2023
dc.identifierONIX_20231206_9789401496476_39
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/85830
dc.description.abstractIndustrial / commercial art & design
dc.languageEnglish
dc.subject.classificationbic Book Industry Communication::A The arts::AK Industrial / commercial art & design::AKP Product design
dc.subject.otherSustainable service design
dc.subject.othercarbon handprint
dc.subject.othergamified learning
dc.subject.otherMassive Open Online Course
dc.titleChapter Gamifying the low impact customer solution design
dc.typechapter
oapen.identifier.doi10.26530/9789401496476-037
oapen.relation.isPublishedBy76cb5309-2a30-44e7-bc8c-7892cd1fa38c
oapen.relation.isbn9789401496476
oapen.pages6
oapen.place.publicationGhent


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