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dc.contributor.authorVerde, Marco
dc.date.accessioned2023-12-06T14:10:42Z
dc.date.available2023-12-06T14:10:42Z
dc.date.issued2023
dc.identifierONIX_20231206_9789401496476_54
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/85845
dc.description.abstractIndustrial / commercial art & design
dc.languageEnglish
dc.subject.classificationbic Book Industry Communication::A The arts::AK Industrial / commercial art & design::AKP Product design
dc.subject.classificationbic Book Industry Communication::W Lifestyle, sport & leisure::WJ Lifestyle & personal style guides::WJK Interior design, decor & style guides
dc.subject.otherAccessible museums, Digital fabrication, Craftmanship, Smart cities, Digital
dc.titleChapter Computational thinking in design and fabrication for augmented and accessible museums
dc.typechapter
oapen.identifier.doi10.26530/9789401496476-052
oapen.relation.isPublishedBy76cb5309-2a30-44e7-bc8c-7892cd1fa38c
oapen.relation.isbn9789401496476
oapen.pages6
oapen.place.publicationGhent


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