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dc.contributor.authorD'Ascenzi, Eleonora
dc.contributor.authorGetuli, Vito
dc.contributor.authorFiesoli, Irene
dc.date.accessioned2024-04-02T15:47:58Z
dc.date.available2024-04-02T15:47:58Z
dc.date.issued2023
dc.identifierONIX_20240402_9791221502893_116
dc.identifier.issn2704-5846
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/89147
dc.description.abstractAs never before, during the COVID-19 pandemic, the effectiveness of the digital design strategies on the user’s well-being has been questioned. However, a research branch astride digital design and neuroscience able to overcome net discipline borders to analyse users’ well-being seems to be lacking. Today mainly qualitative data are used in the design field for the investigation of users’ quality experience. Although fundamental, they also have great disadvantages such as unanswered questions, unconscientious responses, and respondents’ biases. As such, a systematic state of art review is presented to find methodologies and tools currently used in medicine to identify the impact of digital design strategies (XR) on users’ well-being through quantitative and objective data. The main technologies used for this purpose have been synthesized in a schematic chart by reporting the principal related biometric data (skin conductivity, heart rate metrics and breathing rates), as well as other technologies such as video/images/audio analysis based on sensors and machine learning to reach out mass numbers. In conclusion, gaps and future applications of this innovative approach within the virtual environment have been identified by the authors
dc.languageEnglish
dc.relation.ispartofseriesProceedings e report
dc.subject.classificationthema EDItEUR::U Computing and Information Technology::UT Computer networking and communications::UTV Virtualization
dc.subject.otherextended reality
dc.subject.othervirtual reality
dc.subject.otherneuro-design
dc.subject.otherdigital design
dc.subject.otherimmersive experience
dc.subject.otheruser experience
dc.subject.otherwell-being assessment
dc.titleChapter Application of Smart Technologies for Assessing Users’ Well-Being for Immersive Design Strategies: A State-of-the-Art Review
dc.typechapter
oapen.identifier.doi10.36253/979-12-215-0289-3.09
oapen.relation.isPublishedBybf65d21a-78e5-4ba2-983a-dbfa90962870
oapen.relation.isbn9791221502893
oapen.series.number137
oapen.pages9
oapen.place.publicationFlorence


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