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dc.contributor.authorLeins, Sarah
dc.date.accessioned2024-07-08T16:23:28Z
dc.date.available2024-07-08T16:23:28Z
dc.date.issued2021
dc.identifierONIX_20240708_9783038054450_179
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/91842
dc.description.abstractToday, the software industry is regarded as one of the most creative and dynamic industries in the world. New, innovative products are constantly being launched, and known established paths for analogue solutions are being challenged and abandoned. Sheltering software through copyright and patent law has been a major point of contention for the past 40 years. A particular difficulty lies in determining the scope of protection in intellectual property law. While the legal framework is highly standardized through several multinational codes, its practical application differs significantly among the various jurisdictions. Economists and lawyers have tried to make the present protection system more balanced and at the same time more efficient. Unfortunately, these analyses often neglect the technical realities – the practicalities and needs of software developers and right holders. The discourse is frequently limited to one particular closed discipline. This doctoral thesis examines the rapidly changing and complex software development market and discusses some pressing legal issues. The aim is to analyse how computer programs are developed and commercialized nowadays, and to evaluate to what extent copyright and patent law are able to reflect these structures. Based on these conclusions, it is then explored what an optimal protection scope for computer programs could look like in copyright and patent law. In 12 expert interviews, technical in-house specialists were questioned about how software companies work today, how they proceed in developing their programs, how they commercialize them through sales and services, and to what extent they use legal measures to protect their software. The results of these qualitative interviews were then evaluated systematically and legally reintegrated. The main achievement of this thesis is to provide the necessary basic scientific research regarding how the software industry works today and how this might affect copyright and patent law. From a legal perspective, it offers novel insights and points of view on existing doctrines. Further, it acknowledges some prevailing trends in the software industry which have so far been largely unaddressed by copyright and patent law. It also discusses possible approaches to how these problems could be tackled in the future.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::L Law
dc.subject.otherPatentrecht
dc.subject.otherSoftware
dc.subject.otherRecht
dc.subject.otherContinuous Development
dc.subject.otherAgile
dc.subject.otherIterative
dc.subject.otherScrum
dc.subject.otherCopyright
dc.subject.otherIntellectual Property
dc.subject.otherImmaterialgüterrecht
dc.subject.otherLook and Feel
dc.subject.otherGUI
dc.subject.otherSource Code
dc.subject.otherAlgorythm
dc.titleIdeation, Conceptualization, Realization - Discovering the Creative Scope in Software Engineering from the Perspective of Copyright and Patent Law
dc.typebook
oapen.relation.isPublishedBya53ba647-59bb-4903-8c69-4c4532528215
oapen.relation.isFundedBy07f61e34-5b96-49f0-9860-c87dd8228f26
oapen.relation.isbn9783038054450
oapen.collectionSwiss National Science Foundation (SNF)
oapen.place.publicationZürich
oapen.grant.number10BP12_202402
oapen.grant.programOpen Access Books
oapen.grant.projectIdeation, Conceptualization, Realization - Discovering the Creative Scope in Software Development from the Perspective of Copyright and Patent Law


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