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dc.contributor.authorSo, Hyo- Jeong
dc.contributor.authorSeo, Minhwi
dc.date.accessioned2019-10-18 14:00:35
dc.date.accessioned2020-04-01T12:48:00Z
dc.date.accessioned2018-04-24 23:55
dc.date.accessioned2019-10-18 14:00:35
dc.date.accessioned2020-04-01T12:48:00Z
dc.date.available2020-04-01T12:48:00Z
dc.date.issued2018
dc.identifier648710
dc.identifierOCN: 1038406088en_US
dc.identifier.urihttp://library.oapen.org/handle/20.500.12657/30192
dc.description.abstractThe main purpose of this research is to conduct a systematic literature review of research studies on game-based learning and gamification conducted in Asian K–12 schools. Through this review, we intend to present a comprehensive analysis of what the body of accumulated research informs us of the impact of games in Asian educational settings and to draw implications for future research directions.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JN Educationen_US
dc.subject.otherresearch studies
dc.subject.otherasia
dc.subject.othergamification
dc.subject.othergame-based learning
dc.subject.otherasian k-12 schools
dc.subject.otherresearch studies
dc.subject.otherasia
dc.subject.othergamification
dc.subject.othergame-based learning
dc.subject.otherasian k-12 schools
dc.subject.otherEducational game
dc.subject.otherExperiment
dc.subject.otherRole-playing
dc.subject.otherSingapore
dc.subject.otherSocial studies
dc.subject.otherTaiwan
dc.titleChapter 37 A Systematic Literature Review of Game-based Learning and Gamification Research in Asia
dc.title.alternativeThe synthesized findings and research gap
dc.typechapter
oapen.relation.isPublishedBy7b3c7b10-5b1e-40b3-860e-c6dd5197f0bb
oapen.relation.isPartOfBook729837cb-08e9-49a7-b71e-1bfe7ff31085
oapen.relation.isbn9781315694382
oapen.imprintRoutledge
oapen.pages25
oapen.chapternumber37
oapen.remark.publicRelevant Wikipedia pages: Educational game - https://en.wikipedia.org/wiki/Educational_game; Experiment - https://en.wikipedia.org/wiki/Experiment; Gamification - https://en.wikipedia.org/wiki/Gamification; Research - https://en.wikipedia.org/wiki/Research; Role-playing - https://en.wikipedia.org/wiki/Role-playing; Singapore - https://en.wikipedia.org/wiki/Singapore; Social studies - https://en.wikipedia.org/wiki/Social_studies; Taiwan - https://en.wikipedia.org/wiki/Taiwan
oapen.remark.public3-8-2020 - No DOI registered in CrossRef for ISBN 9781138908499
oapen.identifier.ocn1038406088


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