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    Games and Play in the Creative, Smart and Ecological City

    Proposal review

    Thumbnail
    Contributor(s)
    Leorke, Dale (editor)
    Owens, Marcus (editor)
    Language
    English
    Show full item record
    Abstract
    Regional and local governments have long recognised the potential for films, television shows, novels and other media texts that are set in their city or country to attract tourists. Although there is a wealth of scholarship on how real-world locales are represented in digital games, to date scholars have largely overlooked the potential for videogames to likewise attract fans and ‘pilgrims’ to the locations in which they are set. This chapter addresses this gap through the case study of Yokosuka City in Japan, which has recognised the cult classic videogame Shenmue (Sega AM2, 1999) as a drawcard for tourists and fans outside the city. Through its ‘Sacred Spot Guide Map’, Yokosuka City officials provide a guide for tourists seeking to visit locations depicted in the game that contrasts their fictional and real-world counterparts and invites visitors to explore its spaces through affiliated promotion campaigns. Drawing on an analysis of the Guide Map, an interview with its creators and field observation in Yokosuka itself, we examine the potential for the Guide Map and other forms of city-funded videogame tourism to put cities overwise overlooked in travel guides and reviews ‘on the map’ and boost their local economy.
    URI
    https://library.oapen.org/handle/20.500.12657/43209
    Keywords
    games; ecological city; tourism
    ISBN
    9780367441234, 9781003007760
    Publisher
    Taylor & Francis
    Publisher website
    https://taylorandfrancis.com/
    Publication date and place
    2021
    Imprint
    Routledge
    Classification
    City and town planning: architectural aspects
    Applied ecology
    Urban communities
    Chapters in this book
    • Chapter 3 Promoting Yokosuka through videogame tourism
    Rights
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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