Show simple item record

dc.contributor.editorSörensen, Estrid
dc.date.accessioned2020-12-15T14:05:10Z
dc.date.available2020-12-15T14:05:10Z
dc.date.issued2018
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/43868
dc.description.abstractThe same computer games are played by youths all over the world, and worldwide games become matters of concern in relation to children: worries rise about addiction, violence, education, time, and economy. Yet, these concerns vary depending upon where they are situated: in families, legal contexts, industry or science. They also play out differently across countries and cultures. This situated nature of computer game concerns is generally neglected. Not in this book: It gives a detailed mosaic of the complex and multiple everyday realities of computer game concerns in relation to children, as they are variably situated throughout society and across cultures.
dc.languageEnglish
dc.subject.classificationbic Book Industry Communication::J Society & social sciences::JF Society & culture: general::JFS Social groups::JFSP Age groups::JFSP1 Age groups: children
dc.subject.otherSocial Science
dc.subject.otherChildren's Studies
dc.titleCultures of Computer Game Concerns
dc.title.alternativeThe Child Across Families, Law, Science and Industry (Edition 1)
dc.typebook
oapen.identifier.doihttps://doi.org/10.14361/9783839439340
oapen.relation.isPublishedByb30a6210-768f-42e6-bb84-0e6306590b5c
oapen.relation.isFundedByb818ba9d-2dd9-4fd7-a364-7f305aef7ee9
oapen.relation.isbn9783839439340
oapen.collectionKnowledge Unlatched (KU)
oapen.imprinttranscript Verlag
oapen.place.publicationBielefeld
oapen.identifierhttps://openresearchlibrary.org/viewer/ad091e5b-c9e8-409f-bc62-a4c57523ff51
oapen.identifier.isbn9783839439340
grantor.number103984


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record