Animating Unpredictable Effects
Nonlinearity in Hollywood’s R&D Complex
Abstract
Uncanny computer-generated animations of splashing waves, billowing smoke clouds, and characters’ flowing hair have become a ubiquitous presence on screens of all types since the 1980s. This Open Access book charts the history of these digital moving images and the software tools that make them. Unpredictable Visual Effects uncovers an institutional and industrial history that saw media industries conducting more private R&D as Cold War federal funding began to wane in the late 1980s. In this context studios and media software companies took concepts used for studying and managing unpredictable systems like markets, weather, and fluids and turned them into tools for animation. Unpredictable Visual Effects theorizes how these animations are part of a paradigm of control evident across society, while at the same time exploring what they can teach us about the relationship between making and knowing.
Keywords
Animation; Film/TV Industry; Film Theory; Film and Television Industry; Visual Effects; Live-Action Cinema; Economics; Mechanical Control; Socio-Political; Engineering; Open Access; Animated films; Performing arts; Film history, theory & criticismDOI
10.1007/978-3-030-74227-0ISBN
9783030742270, 9783030742270Publisher
Springer NaturePublisher website
https://www.springernature.com/gp/products/booksPublication date and place
2021Grantor
Imprint
Palgrave MacmillanSeries
Palgrave Animation,Classification
Animated films and animation
Films, cinema
Television
Film history, theory or criticism