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        Intermedia Games—Games Inter Media

        Video Games and Intermediality

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        Contributor(s)
        Fuchs, Michael (editor)
        Thoss, Jeff (editor)
        Language
        English
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        Abstract
        This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games-Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it.
        URI
        https://library.oapen.org/handle/20.500.12657/52484
        Keywords
        Film & Media; Game Studies (Film & Media); Media Theory (Film & Media); Adaptation Studies (Film & Media); Literature, Media and Technology (Lit Studies)
        DOI
        10.5040/9781501330520
        ISBN
        9781501330506, 9781501330506, 9781501368127
        Publisher
        Bloomsbury Academic
        Publisher website
        https://www.bloomsbury.com/academic/
        Publication date and place
        New York, 2019
        Imprint
        Bloomsbury Academic
        Classification
        Virtual worlds
        Communication studies
        Pages
        296
        Rights
        https://creativecommons.org/licenses/by-nc-nd/4.0/
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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