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    Intermedia Games—Games Inter Media

    Video Games and Intermediality

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    Contributor(s)
    Fuchs, Michael (editor)
    Thoss, Jeff (editor)
    Language
    English
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    Abstract
    This book is available as open access through the Bloomsbury Open Access programme and is available on www.bloomsburycollections.com While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games-Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it.
    URI
    https://library.oapen.org/handle/20.500.12657/52484
    Keywords
    Film & Media; Game Studies (Film & Media); Media Theory (Film & Media); Adaptation Studies (Film & Media); Literature, Media and Technology (Lit Studies)
    DOI
    10.5040/9781501330520
    ISBN
    9781501330506, 9781501368127, 9781501330506
    Publisher
    Bloomsbury Academic
    Publisher website
    https://www.bloomsbury.com/academic/
    Publication date and place
    New York, 2019
    Imprint
    Bloomsbury Academic
    Classification
    Virtual worlds
    Communication studies
    Pages
    296
    Rights
    https://creativecommons.org/licenses/by-nc-nd/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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