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    Modes of Esports Engagement in Overwatch

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    Contributor(s)
    Ruotsalainen, Maria (editor)
    Törhönen, Maria (editor)
    Karhulahti, Veli-Matti (editor)
    Language
    English
    Show full item record
    Abstract
    This Open Access book provides a comprehensive review of the rapidly developing esport phenomenon by examining one of its contemporary flagship titles, Overwatch (Blizzard Entertainment 2016), through three central themes and from a rich variety of research methods and perspectives. As a game with more than 40 million individual players, an annual international World Cup, and a franchised professional league with teams from Canada, China, Europe, South Korea, and the US, Overwatch provides a multifaceted perspective to the cultural, social, and economic topics associated with the development of esports, which has begun to attract attention from both commercial and academic audiences. The book starts with an introduction chapter to Overwatch and esports engagement in general, co-authored by the editors. This is followed by 15 unique chapters from scholars within the field of game cultures and esports, representing ten different nationalities. The contributions construct thematic sections that divide the book into three parts: Players, Diverse Audiences? and Fan & Fiction Work. As such, the parts provide a wide-ranging overview of esport engagement, thus disclosing the phenomenon’s cross-cultural, transmedial, and interconnected relations that have not been probed earlier in a single anthology.
    URI
    https://library.oapen.org/handle/20.500.12657/53330
    Keywords
    Game culture; Game studies; Overwatch; Game development; Digital culture; Digital media; esports; Open Access
    DOI
    10.1007/978-3-030-82767-0
    ISBN
    9783030827670, 9783030827670
    Publisher
    Springer Nature
    Publisher website
    https://www.springernature.com/gp/products/books
    Publication date and place
    Cham, 2022
    Grantor
    • Research Council of Finland - [grantnumber unknown]
    Imprint
    Palgrave Macmillan
    Classification
    Popular culture
    Media studies
    Pages
    229
    Rights
    http://creativecommons.org/licenses/by/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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