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        Sonic Interactions in Virtual Environments

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        Contributor(s)
        Geronazzo, Michele (editor)
        Serafin, Stefania (editor)
        Language
        English
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        Abstract
        This open access book tackles the design of 3D spatial interactions in an audio-centered and audio-first perspective, providing the fundamental notions related to the creation and evaluation of immersive sonic experiences. The key elements that enhance the sensation of place in a virtual environment (VE) are: Immersive audio: the computational aspects of the acoustical-space properties of Virutal Reality (VR) technologies Sonic interaction: the human-computer interplay through auditory feedback in VE VR systems: naturally support multimodal integration, impacting different application domains Sonic Interactions in Virtual Environments will feature state-of-the-art research on real-time auralization, sonic interaction design in VR, quality of the experience in multimodal scenarios, and applications. Contributors and editors include interdisciplinary experts from the fields of computer science, engineering, acoustics, psychology, design, humanities, and beyond. Their mission is to shape an emerging new field of study at the intersection of sonic interaction design and immersive media, embracing an archipelago of existing research spread in different audio communities and to increase among the VR communities, researchers, and practitioners, the awareness of the importance of sonic elements when designing immersive environments.
        URI
        https://library.oapen.org/handle/20.500.12657/59355
        Keywords
        Virtual Reality; Sonic Interactions; Auralization; Sound Processing; Immersive Audio
        DOI
        10.1007/978-3-031-04021-4
        ISBN
        9783031040214, 9783031040214
        Publisher
        Springer Nature
        Publisher website
        https://www.springernature.com/gp/products/books
        Publication date and place
        Cham, 2023
        Grantor
        • NordForsk - [...]
        Imprint
        Springer International Publishing
        Series
        Human–Computer Interaction Series,
        Classification
        User interface design and usability
        History
        Music
        Graphical and digital media applications
        Pages
        428
        Rights
        http://creativecommons.org/licenses/by/4.0/
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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