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    Chapter 7 The Digitally Natural

    Proposal review

    Hypomediacy and the "Really Real" in Game Design

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    Author(s)
    Malaby, Thomas M.
    Language
    English
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    Abstract
    This chapter is a consideration of how we may approach the question of remediation in digital games, suggesting that we recognize how digital game remediation incorporates what are often more obvious elements from analogue game design into the more implicit infrastructure of digital contexts. Additionally, such remediation often exhibits “hypomediacy,” the denial of game design mediation, with important consequences for how useful digital games have become for institutional projects and their claims about reality. Anthropological treatments of ritual, and specifically how the engagement of audiences with ambiguous performances produces the real for participants, point toward important implications for digital games, where the infrastructural game elements may underwrite a similar process of reality construction through player performance. My overall suggestion is that when we give the cultural form of game its due (as we have for ritual and bureaucracy) – that is, when we incorporate a robust consideration of game features into our analyses – we will be in a better position to illuminate the ways in which our engagement with digital infrastructure is fraught with claims about the real.
    Book
    Routledge Companion to Media Anthropology
    URI
    https://library.oapen.org/handle/20.500.12657/60659
    Keywords
    games, game design, anthropology
    DOI
    10.4324/9781003175605-11
    ISBN
    9781032007762, 9781032007786, 9781003175605
    Publisher
    Taylor & Francis
    Publisher website
    https://taylorandfrancis.com/
    Publication date and place
    2023
    Imprint
    Routledge
    Classification
    Anthropology
    Social and cultural anthropology
    Pages
    14
    Public remark
    Funder name: University of Wisconsin
    Rights
    https://creativecommons.org/licenses/by-nc-nd/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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