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        The Pop Theology of Videogames

        Producing and Playing with Religion

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        Author(s)
        de Wildt, Lars
        Language
        English
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        Abstract
        Young people in the West are more likely to encounter religion in videogames than in places of worship like churches, mosques or temples. Lars de Wildt interviews developers and players of games such as Assassin’s Creed to find out how and why the Pop Theology of Videogames is so appealing to modern audiences. Based on extensive fieldwork, this book argues that developers of videogames and their players engage in a ‘Pop Theology’ through which laymen reconsider traditional questions of religion by playing with them. Games allow us to play with religious questions and identities in the same way that children play at being a soldier, or choose to ‘play house.’ This requires a radical rethinking of religious questions as no longer just questions of belief or disbelief; but as truths to be tried on, compared, and discarded at will.
        URI
        https://library.oapen.org/handle/20.500.12657/62224
        Keywords
        Videogames, religion, production studies, consumption studies, qualitative sociology
        DOI
        10.5117/9789463729864
        ISBN
        9789048555130, 9789463729864
        Publisher
        Amsterdam University Press
        Publisher website
        https://www.aup.nl/
        Publication date and place
        Amsterdam, 2023
        Series
        Games and Play, 8
        Classification
        Computer games / online games: strategy guides
        Social groups: religious groups and communities
        Media studies
        Pages
        160
        Rights
        https://creativecommons.org/licenses/by-nc-nd/4.0/
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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