Video Game Characters and Transmedia Storytelling
The Dynamic Game Character
dc.contributor.author | Blom, Joleen | |
dc.date.accessioned | 2023-10-02T09:43:23Z | |
dc.date.available | 2023-10-02T09:43:23Z | |
dc.date.issued | 2023 | |
dc.identifier.uri | https://library.oapen.org/handle/20.500.12657/76516 | |
dc.description.abstract | Characters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology. | en_US |
dc.language | English | en_US |
dc.relation.ispartofseries | Games and Play | en_US |
dc.subject.other | Dynamic Game Characters, transmedia practices, game studies, reader-response theory | en_US |
dc.title | Video Game Characters and Transmedia Storytelling | en_US |
dc.title.alternative | The Dynamic Game Character | en_US |
dc.type | book | |
oapen.identifier.doi | 10.5117/9789463722957 | en_US |
oapen.relation.isPublishedBy | dd3d1a33-0ac2-4cfe-a101-355ae1bd857a | en_US |
oapen.relation.isFundedBy | 178e65b9-dd53-4922-b85c-0aaa74fce079 | en_US |
oapen.relation.isFundedBy | 84095f4f-fc6b-435e-a379-4a99a66fabad | en_US |
oapen.relation.isFundedBy | Knowledge Unlatched | |
oapen.relation.isbn | 9789463722957 | en_US |
oapen.collection | European Research Council (ERC) | en_US |
oapen.collection | Knowledge Unlatched (KU) | |
oapen.series.number | 9 | en_US |
oapen.pages | 208 | en_US |
oapen.place.publication | Amsterdam | en_US |
oapen.grant.number | 695528] | |
oapen.grant.project | Making Sense of Games | |
oapen.remark.public | Funder name: Academy of Finland’s Centre of Excellence in Game Culture Studies project (CoE-GameCult, [312395] |