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dc.contributor.authorBlom, Joleen
dc.date.accessioned2023-10-02T09:43:23Z
dc.date.available2023-10-02T09:43:23Z
dc.date.issued2023
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/76516
dc.description.abstractCharacters are a vital aspect of today’s transmedia practices. Combining theories on fictional persons from Japanese and Euro-American practices, this book discusses video game characters embedded in our popular media culture in which they are constantly produced and re-imagined. This book introduces the dynamic game character, a type of game character with a development structure that consists of multiple outcomes in a game. Through their actions and choices, players can influence these game characters’ identities and affect their possible destinies. Games subvert the idea that fictional persons must maintain a coherent identity. This book shows that dynamic game characters challenge strategies of top-down control through close readings of the Mass Effect series, Persona 5, Hades, Animal Crossing: New Horizons and more. It is directed to all scholars interested in the topics of transmedia storytelling, video games, characters, and Japanese narratology.en_US
dc.languageEnglishen_US
dc.relation.ispartofseriesGames and Playen_US
dc.subject.classificationbic Book Industry Communication::A The arts::AF Art forms::AFJ Other graphic art formsen_US
dc.subject.classificationbic Book Industry Communication::U Computing & information technology::UD Digital lifestyle::UDX Computer games / online games: strategy guidesen_US
dc.subject.otherDynamic Game Characters, transmedia practices, game studies, reader-response theoryen_US
dc.titleVideo Game Characters and Transmedia Storytellingen_US
dc.title.alternativeThe Dynamic Game Characteren_US
dc.typebook
oapen.identifier.doi10.5117/9789463722957en_US
oapen.relation.isPublishedBydd3d1a33-0ac2-4cfe-a101-355ae1bd857aen_US
oapen.relation.isFundedBy178e65b9-dd53-4922-b85c-0aaa74fce079en_US
oapen.relation.isFundedBy84095f4f-fc6b-435e-a379-4a99a66fabaden_US
oapen.relation.isFundedByKnowledge Unlatched
oapen.relation.isbn9789463722957en_US
oapen.collectionEuropean Research Council (ERC)en_US
oapen.collectionKnowledge Unlatched (KU)
oapen.series.number9en_US
oapen.pages208en_US
oapen.place.publicationAmsterdamen_US
oapen.grant.number695528]
oapen.grant.projectMaking Sense of Games
oapen.remark.publicFunder name: Academy of Finland’s Centre of Excellence in Game Culture Studies project (CoE-GameCult, [312395]


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