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dc.contributor.editorMartinsone, Baiba
dc.contributor.editorJensen, Maria Therese
dc.contributor.editorWiesner, Christian
dc.contributor.editorZechner, Kerstin Angelika
dc.date.accessioned2024-04-26T13:09:52Z
dc.date.available2024-04-26T13:09:52Z
dc.date.issued2024
dc.identifierONIX_20240426_9783781560918_4
dc.identifier.urihttps://library.oapen.org/handle/20.500.12657/90046
dc.description.abstractTeachers worldwide experience significant stress and burnout, impacting their health and the education systems. Recognizing the importance of social, prosocial, and emotional skills in education adds to this complexity. The European Policy Experimentation Project Teaching to Be (2021-2024) in Austria, Italy, Latvia, Lithuania, Norway, Portugal, Slovenia, and Spain, aimed to improve teacher wellbeing through innovative professional development. A digital game-based Online Wellbeing Course and a Teacher’s Handbook were developed in the project to enhance various aspects of teachers‘ professional wellbeing and organizational health. Using a mixed-methods research approach, it evaluated digital interventions on wellbeing, leading to tailored policy recommendations for enhancing teacher professional development and mental health.
dc.languageEnglish
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JN Education::JNC Educational psychology
dc.subject.classificationthema EDItEUR::J Society and Social Sciences::JN Education::JNM Higher education, tertiary education::JNMT Teacher training
dc.subject.otherProfessionsforschung
dc.subject.othersocial and emotional learning
dc.subject.otherteachers' stress
dc.subject.otherself-efficacy
dc.subject.otherwellbeing
dc.subject.otherburn-out
dc.subject.otherEurope
dc.subject.otherTeaching to be
dc.subject.otherMulti-Cultural Research
dc.subject.otherSpain
dc.subject.otherLatvia
dc.subject.otherPortugal
dc.subject.otherSchool Climate Analytical Framework (SCAF)
dc.subject.otherErasmus KA3 project
dc.subject.otherNorway
dc.subject.otherLithuania
dc.subject.otherAustria
dc.subject.othereducational video game
dc.subject.otherLehrpersonen
dc.subject.otherLehrerbildung
dc.subject.otherArbeitserleben
dc.subject.otherKompetenzentwicklung
dc.subject.otherUnterrichtsforschung
dc.subject.otherBerufsbildung
dc.subject.otherBerufsphase
dc.subject.otherInteraktionsdynamik
dc.subject.otherSelbstwirksamkeitserwartungen
dc.subject.othereducational psychology
dc.subject.otherteachers
dc.subject.otherprofessional wellbeing
dc.subject.othergame-based learning
dc.subject.othersocial-emotional learning
dc.subject.otherprogram implementation
dc.subject.otherschool climate
dc.subject.otherburnout
dc.subject.othermental health
dc.subject.otherwellness
dc.subject.othercognitive well-being
dc.subject.otheremotional well-being
dc.subject.othereudaimonic well-being
dc.subject.otherprosocial model
dc.subject.otherpositive psychological functioning
dc.subject.otherjob demands resources theory
dc.subject.othercompetencies
dc.subject.otherliteracies
dc.subject.otherbeing literary
dc.subject.otherbeing literate
dc.subject.otherintentionality
dc.subject.otherbeing-in-relationship
dc.titleTeachers‘ professional wellbeing
dc.title.alternativeA Digital Game Based Social-Emotional Learning Intervention
dc.typebook
oapen.identifier.doi10.35468/6091
oapen.relation.isPublishedBy9a084ee3-3f86-4be2-81d6-89c9fbc5f173
oapen.relation.isbn9783781560918
oapen.relation.isbn9783781526365
oapen.relation.isbn9783781523029
oapen.relation.isbn9783781523517
oapen.relation.isbn9783781557390
oapen.relation.isbn9783781557918
oapen.pages184
oapen.place.publicationBad Heilbrunn


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