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    Games and Play in Chinese and Sinophone Cultures

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    Contributor(s)
    Guo, Li (editor)
    Eyman, Douglas (editor)
    Sun, Hongmei (editor)
    Language
    English
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    Abstract
    Games as global and connected phenomena have been examined in the rising scholarly field of game studies, but relatively little has been published on the history of games and gaming in China. Weiqi (a.k.a. Go), one of the world’s oldest board games, originated in China; a variety of Chinese card, dice, board, sport, and performance games have been developed over the millennia; and China is quickly becoming a major player in the contemporary digital game industry. In exploring games and practices of play across social and historical contexts, this volume examines representations of gender, class, materiality, and imaginations of the nation in Chinese and Sinophone contexts, while addressing ways in which games inhabit, represent, disrupt, or transform cultural and social practices. Both analog and computer games are represented in analyses that draw connections between the traditional and the modern and between local or regional and higher-order economic, cultural, and political structures. Among the topics explored are rock carvings of board games, weiqi cultures, scholars’ and courtesans’ games, gambling, games based on literature, video-game politics, and appropriation of Chinese culture in video games. The open access publication of this book was made possible by a grant from the James P. Geiss and Margaret Y. Hsu Foundation.
    URI
    https://library.oapen.org/handle/20.500.12657/92419
    Keywords
    gaming, youxi, analog games, digital games, ludic agency, gendered gameplay, game ethics, translation of games
    ISBN
    9780295752396, 9780295752419
    Publisher
    University of Washington Press
    Publication date and place
    2024
    Classification
    Hobbies, quizzes and games
    Asian history
    Pages
    304
    Public remark
    Funder name: The Geiss Hsu Foundation
    Rights
    https://creativecommons.org/licenses/by-nc-nd/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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