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        Metamodeling for Extended Reality

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        Author(s)
        Muff, Fabian
        Language
        English
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        Abstract
        This open access book which is based on the author’s dissertation in 2024 explores the challenges of metamodeling in the context of extended reality and emphasizes the need for new concepts in metamodeling to effectively combine it with extended reality technologies. The central question of this work is how metamodeling can be used “in” and “for” extended reality. The book is structured in nine chapters: Chapter 1 introduces the topic by providing background information and outlining the research objectives, questions, methodology and structure. Chapter 2 delves into the existing literature and developments in the field. It covers various aspects of modeling, such as conceptual, enterprise, and metamodeling, as well as extended reality (XR), virtual reality (VR), augmented reality (AR), and the metaverse. Next, chapter 3 presents the generic requirements for metamodeling for augmented and virtual reality by systematically deriving use cases for joining AR and metamodeling. Chapter 4 then identifies specific requirements for integrating metamodeling with XR, such as coordinate mappings, visualization of model components, detection and tracking, context, or interaction. Subsequently, chapter 5 introduces a new domain-specific visual modeling language for creating augmented reality scenarios, particularly within the context of metamodeling, before chapter 6 outlines the conceptualization and design of a 3D enhanced metamodeling platform considering extended reality, detailing its structure, components, and the interconnection of its elements. Chapter 7 then presents the initial implementation of the various components of this modeling platform, and chapter 8 evaluates the newly introduced platform both theoretically and empirically. Eventually, chapter 9 concludes the book by an alignment with the initial research questions, discussing limitations, and provides a final summary and an outlook for further research. This book mainly aims at researchers in conceptual modeling, especially in projects related to XR, VR, or AR, as the presented new domain-specific modeling method for creating workflows for XR/VR/AR applications does not assume specific prior programming knowledge.
        URI
        https://library.oapen.org/handle/20.500.12657/99869
        Keywords
        conceptual modeling; metamodeling; extended reality; virtual reality; augmented reality; formal methods; software development; domain-specific modeling
        DOI
        10.1007/978-3-031-76762-3
        ISBN
        9783031767623, 9783031767623, 9783031767616
        Publisher
        Springer Nature
        Publisher website
        https://www.springernature.com/gp/products/books
        Publication date and place
        Cham, 2025
        Imprint
        Springer Nature Switzerland
        Classification
        Software Engineering
        Virtual reality
        Augmented reality (AR)
        Pages
        258
        Rights
        http://creativecommons.org/licenses/by/4.0/
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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