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        Comics and Videogames

        Proposal review

        From Hybrid Medialities to Transmedia Expansions

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        Contributor(s)
        Rauscher, Andreas (editor)
        Stein, Daniel (editor)
        Thon, Jan-Noël (editor)
        Language
        English
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        Abstract
        "This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics ""between"" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan. Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies."
        URI
        https://library.oapen.org/handle/20.500.12657/42475
        Keywords
        Media studies; American / British style comic books and graphic novels; Computer games / online games: strategy guides
        DOI
        10.4324/9781003035466
        ISBN
        9780367539016; 9780367474195; 9780367474195; 9780367539016; 9781003035466, 9780367539016, 9781003035466
        Publisher
        Taylor & Francis
        Publisher website
        https://taylorandfrancis.com/
        Publication date and place
        2021
        Imprint
        Routledge
        Series
        Routledge Advances in Game Studies,
        Classification
        Media studies
        American style / tradition comic books
        Graphic novel / Comic book / Manga: Superheroes and super-villains
        Computer games / online games: strategy guides
        Pages
        278
        Public remark
        Funder name: University of Siegen
        Rights
        https://creativecommons.org/licenses/by-nc-nd/4.0/
        • Imported or submitted locally

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        License

        • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

        Credits

        • logo EU
        • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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