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    Games Without Frontiers?

    Socio-historical Perspectives at the Gaming/Gambling Intersection

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    Author(s)
    Wardle, Heather
    Collection
    Wellcome
    Language
    English
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    Abstract
    This open access book focuses on how and why digital games and gambling are increasingly intertwined and asks “does this matter?” Looking at how “loot boxes” became the poster child for the convergence of gambling and gaming, Wardle traces how we got here. She argues that the intersection between gambling and gaming cultures has a long lineage, one that can be traced back throughout the 20th century but also incorporates more recent trends like the poker boom of the 1990s, the development of social media gambling products and the development of skin betting markets. Underpinned by changing technology, which facilitated new ways to bet, trade and play, the intersection between gaming and gambling cultures and products has accelerated within the last decade – and shows little signs of stopping. Wardle explores what this means for our understanding of risk, how gaming and gambling entities use each other for commercial advantage, and crucially explores what young people think of this, before making recommendations for action.
    URI
    https://library.oapen.org/handle/20.500.12657/50414
    Keywords
    Sociology; Internet; Online; Australia; UK; USA; Reward; Risk; Money; E-sports; Leisure
    DOI
    10.1007/978-3-030-74910-1
    ISBN
    9783030749101, 9783030749101
    Publisher
    Springer Nature
    Publisher website
    https://www.springernature.com/gp/products/books
    Publication date and place
    2021
    Grantor
    • Wellcome Trust - 200306
    Imprint
    Palgrave Macmillan
    Series
    Leisure Studies in a Global Era,
    Classification
    Sociology
    Popular culture
    Media studies
    Sociology: sport and leisure
    Sports and Active outdoor recreation
    Pages
    111
    Rights
    http://creativecommons.org/licenses/by/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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