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    Video Game Art Reader

    Volume 1

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    Author(s)
    Funk, Tiffany
    Language
    English
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    Abstract
    The inaugural issue of VGAR celebrates video game culture as inclusive and global. Opening with an interview with the art director of the first independent Cuban video game, Savior, while the following essays from art historians, literary theorists, game designers, artists, educators, museum curators, and programmers all engage with video games as an important part of the global art landscape. Each engages with what makes good game art with special attention to the transnational cadre of gamers that play them.
    URI
    https://library.oapen.org/handle/20.500.12657/57789
    Keywords
    The arts: general issues; Computer game art; Electronic, holographic and video art
    DOI
    10.3998/mpub.12471115
    ISBN
    9781943208401, 9781943208432, 9781943208401
    Publisher
    Amherst College Press
    Publisher website
    https://acpress.amherst.edu/
    Publication date and place
    2017
    Imprint
    Amherst College Press
    Classification
    The arts: general topics
    Individual artists, art monographs
    Digital, video and new media arts
    Pages
    90
    Rights
    https://creativecommons.org/licenses/by-nc-nd/4.0/
    • Imported or submitted locally

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    License

    • If not noted otherwise all contents are available under Attribution 4.0 International (CC BY 4.0)

    Credits

    • logo EU
    • This project received funding from the European Union's Horizon 2020 research and innovation programme under grant agreement No 683680, 810640, 871069 and 964352.

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