Chapter Dalla progettazione alla fruizione di un video a 360°
Abstract
The chapter focuses on the design of a 360° video, paying attention also to accessibility issues. After having justified the decision to adopt the ADDIE model to manage the design process, it illustrates the five phases of the model, showing the workflow going from the design to the use of the 360° video, illustrating the template for the analysis of the didactic context and the various storyboards that are functional to the design.
Keywords
design of a 360° video; ADDIE model; didactic context; storyboards; accessibilityDOI
10.36253/978-88-5518-646-9.06ISBN
9788855186469, 9788855186469Publisher
Firenze University PressPublisher website
https://www.fupress.com/Publication date and place
Florence, 2022Series
Studi e saggi, 241Classification
The Arts