Ancient Egypt, New Technology
The Present and Future of Computer Visualization, Virtual Reality and Other Digital Humanities in Egyptology
Contributor(s)
Lucarelli, Rita (editor)
Roberson, Joshua A. (editor)
Vinson, Steve (editor)
Language
EnglishAbstract
This volume of collected studies takes stock of most recent developments in Egyptology and the Digital Humanities, considering future directions for the application of new technologies in Egyptology. The book presents the results of an international conference held in 2019 at Indiana University – Bloomington, in which Egyptologists and digital humanists with interest in Egyptology gathered in 2019 to present current projects in 3D modeling, virtual and augmented reality, game technology, digital pedagogy, database projects, computational and corpus linguistics and E-publications. Those projects, along with a selection of others that were not presented in Bloomington, are now described and discussed in this volume.
Keywords
3D modelling; 3D technology; Archaeology; Art History; Computational Analysis; Digital Humanities; Digitization; Egyptology; Linguistics; Philology; Photogrammetry; Virtual Heritage; Virtual RealityDOI
10.1163/9789004501294ISBN
9789004501294, 9789004501287, 9789004501294Publisher
BrillPublisher website
https://brill.com/Publication date and place
2023Classification
Egyptian archaeology / Egyptology
Technology: general issues
BCE to c 500 CE