Chapter Digital Shogun and Electronic Imperialism: Japanese History through the Lens of Historical Videogames
Author(s)
Scarselli, Aldo Giuseppe
Language
EnglishAbstract
This chapter looks at how Japanese history is represented in videogames. The focus is on the difference between historical videogames produced in the Western world and those produced in Japan. I am going to highlight how videogames are often influenced by Orientalism and Eurocentrism and how this is quite evident for Western products set in historical Japan. After that, my focus will be on how Japanese game developers re-imagine their history, moving away from concepts of historical authenticity towards a freer and more elastic representation of the past.
Keywords
Historical videogames; History of Japan; Samurai; Cultural RepresentationsDOI
10.36253/979-12-215-0242-8.15ISBN
9791221502428, 9791221502428Publisher
Firenze University PressPublisher website
https://www.fupress.com/Publication date and place
Florence, 2023Series
Connessioni. Studies in Transcultural History, 2Classification
History